Software:The Killing Game Show

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The Killing Game Show
Developer(s)Raising Hell Software
Publisher(s)Psygnosis (Amiga, ST)
Electronic Arts (Genesis)
Designer(s)Martyn Chudley
Artist(s)Martyn Chudley
Pete Lyons
Jeff Bramfitt
Jim Bowers
Composer(s)Ray Norrish
Platform(s)Amiga, Atari ST, Genesis
Release1990: Amiga, Atari ST
1991: Genesis
Genre(s)Run and gun
Mode(s)Single-player

The Killing Game Show is a run and gun video game developed by Raising Hell Software for the Amiga and Atari ST. It was published in 1990 by Psygnosis,[1] then re-released later under the name Fatal Rewind for the Sega Genesis by Electronic Arts.[2]

Gameplay

The player controls the robo-contestant as it fights for its life, avoiding booby traps, Hostile Artificial Life Forms (H.A.L.Fs), and the ever-present rising acid. There are 12 levels.[2]

References

  1. Campbell, Phil (October 8, 1990). "Sorry, Rhonwen, more violence". p. 55. https://www.newspapers.com/clip/89473511/the-sydney-morning-herald/. Retrieved November 24, 2021. 
  2. 2.0 2.1 McCalla, Tennyson (March 29, 1992). "Video Games". p. 150. https://www.newspapers.com/clip/89474046/the-daily-item/. Retrieved November 24, 2021.