Information for "Vertex pipeline"

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Display titleVertex pipeline
Default sort keyVertex pipeline
Page length (in bytes)1,317
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Page ID208347
Page content languageen - English
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Page creatorimported>WikiGary
Date of page creation20:08, 16 November 2021
Latest editorimported>WikiGary
Date of latest edit20:08, 16 November 2021
Total number of edits1
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The function of the vertex pipeline in any GPU is to take geometry data (usually supplied as vector points), work with it if needed with either fixed function processes (earlier DirectX), or a vertex shader program (later DirectX), and create all of the 3D data points in a scene to a 2D plane for display...
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