Display title | Software:SiN |
Default sort key | Sin (Video Game) |
Page length (in bytes) | 24,953 |
Namespace ID | 3046 |
Namespace | Software |
Page ID | 762883 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Page image |  |
HandWiki item ID | None |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | imported>WikiGary |
Date of page creation | 11:17, 9 February 2024 |
Latest editor | imported>WikiGary |
Date of latest edit | 11:17, 9 February 2024 |
Total number of edits | 1 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | SiN is a first-person shooter video game developed by Ritual Entertainment and published by Activision in 1998. It uses a modified version of the Quake II engine. SiN is set in the dystopian future of 2037, where John Blade, a commander in a security force named HardCorps in the megacity of Freeport... |