Display title | Software:Phaser (game framework) |
Default sort key | Phaser (game framework) |
Page length (in bytes) | 11,052 |
Namespace ID | 3046 |
Namespace | Software |
Page ID | 717238 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Page image | Error creating thumbnail: Unable to save thumbnail to destination |
HandWiki item ID | None |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | imported>Scavis |
Date of page creation | 08:18, 9 February 2024 |
Latest editor | imported>Scavis |
Date of latest edit | 08:18, 9 February 2024 |
Total number of edits | 1 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Phaser is a 2D game framework used for making HTML5 games for desktop and mobile. It is free software developed by Photon Storm.
Phaser uses both a Canvas and WebGL renderer internally and can automatically swap between them based on browser support. This allows for fast rendering across desktop and... |