Display title | Software:Horde3D |
Default sort key | Horde3D |
Page length (in bytes) | 6,596 |
Namespace ID | 3046 |
Namespace | Software |
Page ID | 729173 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Page image |  |
HandWiki item ID | None |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | imported>ScienceGen |
Date of page creation | 09:13, 9 February 2024 |
Latest editor | imported>ScienceGen |
Date of latest edit | 09:13, 9 February 2024 |
Total number of edits | 1 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Horde3D is an open-source cross-platform graphics engine. Its purpose and design is similar to that of OGRE with the primary goal being lightweight for next-generation video games. The engine is also particularly suited for large crowd simulations. The engine is also compatible with GLFW. The major part... |