Display title | Software:Field of view in video games |
Default sort key | Field of view in video games |
Page length (in bytes) | 9,384 |
Namespace ID | 3046 |
Namespace | Software |
Page ID | 738375 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | imported>DanMescoff |
Date of page creation | 07:28, 9 February 2024 |
Latest editor | imported>DanMescoff |
Date of latest edit | 07:28, 9 February 2024 |
Total number of edits | 1 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle, although whether this angle is the horizontal, vertical, or diagonal component of the field... |