Information for "Precomputed Radiance Transfer"

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Display titlePrecomputed Radiance Transfer
Default sort keyPrecomputed Radiance Transfer
Page length (in bytes)2,298
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Page ID207181
Page content languageen - English
Page content modelwikitext
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Page creatorimported>HamTop
Date of page creation17:39, 6 February 2024
Latest editorimported>HamTop
Date of latest edit17:39, 6 February 2024
Total number of edits1
Recent number of edits (within past 90 days)0
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Precomputed Radiance Transfer (PRT) is a computer graphics technique used to render a scene in real time with complex light interactions being precomputed to save time. Radiosity methods can be used to determine the diffuse lighting of the scene, however PRT offers a method to dynamically change the...
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