| Display title | Game semantics |
| Default sort key | Game semantics |
| Page length (in bytes) | 22,940 |
| Namespace ID | 0 |
| Page ID | 177754 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Counted as a content page | Yes |
| HandWiki item ID | None |
| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
| Page creator | imported>Pchauhan2001 |
| Date of page creation | 00:17, 7 February 2024 |
| Latest editor | imported>Pchauhan2001 |
| Date of latest edit | 00:17, 7 February 2024 |
| Total number of edits | 1 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | Game semantics (German: dialogische Logik, translated as dialogical logic) is an approach to formal semantics that grounds the concepts of truth or validity on game-theoretic concepts, such as the existence of a winning strategy for a player, somewhat resembling Socratic dialogues or medieval theory... |