Information for "Anisotropic filtering"

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Display titleAnisotropic filtering
Default sort keyAnisotropic filtering
Page length (in bytes)14,652
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Page ID228857
Page content languageen - English
Page content modelwikitext
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Page creatorimported>HamTop
Date of page creation15:37, 6 February 2024
Latest editorimported>HamTop
Date of latest edit15:37, 6 February 2024
Total number of edits1
Recent number of edits (within past 90 days)0
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In 3D computer graphics, anisotropic filtering (abbreviated AF) is a method of enhancing the image quality of textures on surfaces of computer graphics that are at oblique viewing angles with respect to the camera where the projection of the texture (not the polygon or other primitive on which it is...
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